An urban lighting study in Unreal Engine 5.  Combination of assets from Quixel, sketchfab and Blenderkit.
       
     
 RIOT E-SPORTS ARENA PITCH (for Arete Custom Builds) - Valorant Arena front view.  We were tasked with conceptualizing a space that could accommodate a changeover between the Valorant and LCS leagues in the same arena in a reasonable amount of time.
       
     
 RIOT ESPORTS ARENA PITCH - LCS front view.  Upper levels have been lowered, chain motors disconnected and desk components reassembled into more communal configuration.
       
     
VAL_new side shot .jpg
       
     
LCS_new side shot .JPG
       
     
LCSnew announcer shot .jpg
       
     
VALORANT NEW ANNOUNCER .jpg
       
     
scrrens ..png
       
     
 ROTATION LOCATION - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     
 TIPPING TUBES - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     
 PLINKO - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     
 FLYING SHELF GRAB - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     
 LOG RUN - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     
 FIVE STEPS - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     
 An urban lighting study in Unreal Engine 5.  Combination of assets from Quixel, sketchfab and Blenderkit.
       
     

An urban lighting study in Unreal Engine 5. Combination of assets from Quixel, sketchfab and Blenderkit.

 RIOT E-SPORTS ARENA PITCH (for Arete Custom Builds) - Valorant Arena front view.  We were tasked with conceptualizing a space that could accommodate a changeover between the Valorant and LCS leagues in the same arena in a reasonable amount of time.
       
     

RIOT E-SPORTS ARENA PITCH (for Arete Custom Builds) - Valorant Arena front view. We were tasked with conceptualizing a space that could accommodate a changeover between the Valorant and LCS leagues in the same arena in a reasonable amount of time. The Valorant Arena sports a second level on chain motors that can be lowered for LCS. Both Arenas have a low-poly feel contrasting with large curved screens.

 RIOT ESPORTS ARENA PITCH - LCS front view.  Upper levels have been lowered, chain motors disconnected and desk components reassembled into more communal configuration.
       
     

RIOT ESPORTS ARENA PITCH - LCS front view. Upper levels have been lowered, chain motors disconnected and desk components reassembled into more communal configuration.

VAL_new side shot .jpg
       
     
LCS_new side shot .JPG
       
     
LCSnew announcer shot .jpg
       
     
VALORANT NEW ANNOUNCER .jpg
       
     
scrrens ..png
       
     
 ROTATION LOCATION - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     

ROTATION LOCATION - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL

 TIPPING TUBES - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     

TIPPING TUBES - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL

 PLINKO - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL
       
     

PLINKO - an obstacle developed for SUPERHUMAN for The ATS Team and FLY On The WALL

 FLYING SHELF GRAB - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     

FLYING SHELF GRAB - developed for the ANW Experience (a traveling experience) with The ATS Team

 LOG RUN - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     

LOG RUN - developed for the ANW Experience (a traveling experience) with The ATS Team

 FIVE STEPS - developed for the ANW Experience (a traveling experience) with The ATS Team
       
     

FIVE STEPS - developed for the ANW Experience (a traveling experience) with The ATS Team